#This makes changes to common/bloodlines/02_earned_bloodlines. To make this compatible with other mods I changed
#flag back to more_raiders_bloodline and added a new flag which I will add to PI_ER_looting_events
seaking_bloodline = { #Spawned tribal raider troops are more numerous.
	combat_rating = 3
	seaking_opinion = 5
	sea_queen_opinion = 5
	same_religion_opinion = 10
	inheritance = all_descendants
	allow_bastards = yes
	bloodline_effect_more_raiders = 1
	picture = GFX_bloodlines_symbol_midgard
	active = {
		religion_same_as_bloodline_founder_trigger = yes
#		custom_tooltip = {
#			text = saintly_bloodline_same_religion_TT
#			FROM = {
#				founder = {
#					religion = ROOT
#				}
#			}
#		}
	}
	flags = { more_raiders_bloodline does_not_sow_bloodline  created_bloodline }
	#flags = {does_not_sow_bloodline created_bloodline}
}

seaqueen_bloodline = {
	combat_rating = 3
	seaking_opinion = 5
	sea_queen_opinion = 5
	same_religion_opinion = 10
	inheritance = all_descendants
	allow_bastards = yes
	bloodline_effect_more_raiders = 1
	picture = GFX_bloodlines_symbol_midgard
	active = {
		religion_same_as_bloodline_founder_trigger = yes
#		custom_tooltip = {
#			text = saintly_bloodline_same_religion_TT
#			FROM = {
#				founder = {
#					religion = ROOT
#				}
#			}
#		}
	}
	flags = { more_raiders_bloodline does_not_sow_bloodline created_bloodline }
	#flags = {does_not_sow_bloodline created_bloodline}
}